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My video games

From Amber's Archive
Screenshot from Precious Trash: An Artist Talk (2025).
Screenshot from Precious Trash: An Artist Talk (2025).

Introduction

I’m slowly learning how to design and make games. I’m an artist first and foremost, so my programming skills are minimal. I often rely on others (like Matthew) for development in more complex game engines. My focus is on art: making it interactive, and exploring what’s possible in the space of games.

The games I make lean heavily into the art game genre; they're centered on exploration, observation, and themes like labour, education, and space. I often incorporate real-world places (most often around Vancouver Island) and bits of ephemera (found papers and items) into the work.

Below are the games I’ve made so far.

My Games (2020-2025)

Title Year Created Game Engine Download Image
Exhibition by Institution: A Culture Work Simulator 2021 Unreal Engine Link
Exhibition by Institution, 2021.
Exhibition by Institution, 2021.
Lesson Loop 2024 Ren'py Link
Lesson Loop, 2024.
Lesson Loop, 2024.
Precious Trash: An Artist Talk 2025 Ren'py coming soon
Screenshot from Precious Trash: An Artist Talk (2025)
Screenshot from Precious Trash: An Artist Talk (2025)